View Revisions: Issue #50

Summary 0000050: Alpha Channel High CPU load
Revision 2020-06-29 11:30 by gregk
Description

After upgrading to Wirecast 10, the use of ProRes video with alpha channels for graphics overlays is causing significant CPU utilisation. This behaviour is new in Wirecast 10, and was not a problem with Wirecast 9. Impact: Existing graphics overlays that previously worked without any problems cause so much additional load that streaming and/or recording fails. This bug was initially reported in 0000029 - however, that issue is mainly focussed on the Rendezvous impact. This issue is also observed in the video.

Revision 2020-06-29 11:28 by gregk
Description

After upgrading to Wirecast 10, the use of ProRes video with alpha channels for graphics overlays is causing significant CPU utilisation. This behaviour is new in Wirecast 10, and was not a problem with Wirecast 9. Impact: Existing graphics overlays that previously worked without any problems cause so much additional load that streaming and/or recording fails. This bug was initially reported in 0000029 - however, that issue is mainly focussed on the Rendezvous impact. The existing video demonstrating the rendezvous issue also demonstrates this issue at https://youtu.be/bZoLxVjLioM

Revision 2020-06-29 05:05 by gregk
Description

After upgrading to Wirecast 10, the use of ProRes video with alpha channels for graphics overlays is causing significant CPU utilisation. This behaviour is new in Wirecast 10, and was not a problem with Wirecast 9. Impact: Existing graphics overlays that previously worked without any problems cause so much additional load that streaming and/or recording fails. This bug was initially reported in http://wirecastbugs.gregkuhnert.com/view.php?id=29 - however, that issue is mainly focussed on the Rendezvous impact. The existing video demonstrating the rendezvous issue also demonstrates this issue at https://youtu.be/bZoLxVjLioM

Revision 2018-08-29 18:17 by gregk
Description

After upgrading to Wirecast 10, the use of ProRes video with alpha channels for graphics overlays is causing significant CPU utilisation. This behaviour is new in Wirecast 10, and was not a problem with Wirecast 9. Impact: Existing graphics overlays that previously worked without any problems cause so much additional load that streaming and/or recording fails. This bug was initially reported in https://wirecast.gregkuhnert.com/phpback/home/idea/29 - however, that issue is mainly focussed on the Rendezvous impact. The existing video demonstrating the rendezvous issue also demonstrates this issue at https://youtu.be/bZoLxVjLioM